Conference Session Tracks

SDG Wheel

Aligned with

UN Sustainable Development Goals

This conference contributes to global sustainability by aligning its research discussions and academic sessions with key United Nations Sustainable Development Goals. It fosters knowledge exchange, innovation, and collaborative engagement.

SDG 3 SDG 3 — Good Health and Well-being
SDG 4 SDG 4 — Quality Education
SDG 9 SDG 9 — Industry, Innovation and Infrastructure
SDG 10 SDG 10 — Reduced Inequalities
SDG 11 SDG 11 — Sustainable Cities and Communities
SDG 12 SDG 12 — Responsible Consumption and Production
Track 01
Advancements in Musical Acoustics

This track explores the latest research in musical acoustics, focusing on the physical principles governing sound production in various instruments. Contributions will include studies on instrument design, sound propagation, and the acoustic properties of different materials used in music-making.

Track 02
Computational Approaches to Music Performance Analysis

This session invites papers that utilize computational methods to analyze music performance, emphasizing techniques such as machine learning and signal processing. Discussions will center on the implications of these analyses for understanding musical expression and interpretation.

Track 03
Physics-Based Modeling in Music Synthesis

This track focuses on the application of physics-based modeling techniques in the synthesis of musical sounds. Participants will present innovative models that enhance the realism and expressiveness of synthesized music.

Track 04
Interactive Systems for Music Performance

This session will showcase interactive performance systems that integrate technology with live music. Papers will discuss the design and implementation of interfaces that facilitate real-time interaction between performers and digital systems.

Track 05
Sound and Music Computing in Education

This track addresses the role of sound and music computing in educational contexts, particularly in teaching music theory and performance. Contributions will examine innovative pedagogical approaches and the use of technology in enhancing music education.

Track 06
Spatial Sound and Immersive Audio Experiences

This session focuses on the development and application of spatial sound techniques in various contexts, including virtual reality and gaming. Papers will explore the impact of spatial audio on user experience and engagement.

Track 07
Auditory Display and Data Sonification

This track invites research on auditory display techniques and the sonification of data across different domains. Presentations will highlight the effectiveness of sound in conveying complex information and enhancing user interaction.

Track 08
Music Information Retrieval and Analysis

This session will cover advancements in music information retrieval, focusing on algorithms for automatic classification, recognition, and retrieval of musical content. Participants will discuss the challenges and future directions in this rapidly evolving field.

Track 09
Neuroscience of Sound and Music Perception

This track explores the intersection of sound, music, and neuroscience, examining how auditory stimuli are processed in the brain. Contributions will delve into cognitive and perceptual aspects of music, including emotional responses and memory.

Track 10
Technological Innovations in Music Preservation

This session focuses on technologies aimed at the preservation, access, and modeling of musical heritage. Papers will discuss methods for digitizing, archiving, and restoring historical music artifacts.

Track 11
Social Interaction and Music Computing

This track investigates the role of social interaction in sound and music computing environments. Contributions will explore how technology facilitates collaboration and community building among musicians and audiences.

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